Sunny Lin

3D Game Modeler

Environmental Artist

Character Artist


Education

New York University

New York, New York

BA in Game Design

Minors in Web Development and East Asian Civilization

ArtCenter College of Design

Pasadena, California

2021 Entertainment Design Summer Intensive

Includes concepting and design for characters, props, vehicles, & environments.

Diamond Bar High School

Diamond Bar, California

ACT: 35

Graphic Designer/PR member for Team Sprocket : 3473 (Robotics)

Experience

Intern Game Designer

Kooapps LLC

Internship

  • Coordinated with internal/external teams in concepting and implementing game systems
  • Designed new in-game economies and systems based on player feedback and metrics
  • Helped keep live service games competitive in a fast-paced, hypercasual mobile game space

Deadcast

Student Project

3D Environmental & Character Artist

  • Concepted, modeled, and textured major location POIs in PSX style
  • Designed, textured, and rigged several character/monster assets
  • Aided in developing overall art direction and themeing

Terratrials

Student Project

Character, Environment, and UI Artist

  • Concepted and animated all characters/enemies
  • Iterated and implemented industrial tilemap
  • Designed UI for main menu and in-game HUD
  • Cooperated with team via Agile process

Hiring? I'm interested!

Phone: (909)682-5851

Technical Skills

Game Engines:

Unity

GameMaker

2D Programs:

Photoshop

Adobe Animate

Clip Studio Paint

Aseprite

Figma

3D Programs:

Maya

Blender

Substance Painter

Programming:

C#

Javascript

HTML

CSS

PHP

SQL

Other Skills

Languages:

English

Chinese

Cantonese